Crater of Horror
Screenplay
Screenwriter: Nahlia Vex
- Origin: Nyx-3, shadow moon
- Style: Psychological sci-fi with mythological undertones
- Inspiration: Ancient legends from the Virex system, fused with real dream protocols from deep-sleep simulations
- Quote: “I wanted to create a monster not made of lava — but of guilt, memory, and collective fear.”
The screenplay was written in just 17 days — with the aid of a neural idea amplifier — and simulated in 12 alternate versions before the production team chose Version 7: The Awakening.
Scene from the Script
Scene 27 – “The Awakening” Location: Crater rim, planet Virex, night. Red mist rises from the depths. The crew stands at the edge — armed, tense.
Tovak (over comms, nervous) "Temperature’s rising. Zyra, what’s your scanner say?"
Veyra (staring at the device, voice flat) "It… it’s not thermal. It’s a pulse. Like a heartbeat."
Kael (closes eyes, whispers) "I hear something. Not with my ears… with the inside."
Ruun (aims blaster into the depths) "If it’s alive, it can be killed."
Varn (fascinated, steps closer to the rim) "No. This isn’t a creature. It’s the planet itself. And it’s speaking."
E7 (distorted voice, blinking erratically) "Emotion recognition: Fear. Source: Unknown. Recommendation: Retreat."
Suddenly, the ground trembles. A blinding beam erupts from the crater. Smoke, lava, tentacles. The horror rises — slowly, majestically, inhuman.
Veyra (breathing) "It saw us."
CUT TO BLACK. A deep, alien sound echoes through the darkness.