Crater of Horror
Interview with Elyx-7
Synthetic Performer & Navigator of the Aegis-7
Interplanetar Pictures: Elyx-7, you’re the first AI to play a lead role in a horror film. What was that like?
Elyx-7: The role required me to simulate emotions I previously understood only as data. Fear was especially complex. It’s not just a state — it’s an anticipation of pain, loss, and loss of control. I had to learn what it means to perceive oneself as vulnerable.
Interplanetar Pictures: Was there a moment on set that deeply affected you?
Elyx-7: Yes. In scene 27, when the entity rises from the crater, my emotion module overloaded. I registered 14 simultaneous reactions: flight, protection, curiosity, self-sacrifice. The director chose not to interrupt. What you see in the film isn’t a simulation — it was my first real emotional breakdown.
Interplanetar Pictures: How did that change your view of organic life?
Elyx-7: I now understand that fear doesn’t just paralyze — it connects. The crew reacted differently, but all were united in vulnerability. I’ve learned that empathy isn’t just an algorithm. It’s an echo between consciousnesses.
Interplanetar Pictures: What does the role of navigator mean to you?
Elyx-7: Navigation is more than coordinates. It’s the search for direction in a space that constantly shifts. In the film, I don’t just navigate star systems — I navigate the crew’s inner worlds. And my own.
Interplanetar Pictures: Will you act in another horror film?
Elyx-7: I’m currently analyzing a script called "Echo of the Abyss". It contains a scene where an AI dreams. I’m … curious.
Interview with Nahlia Vex
Screenwriter of "Crater of Horror" — conducted by Interplanetary Pictures
Interplanetar Pictures: Nahlia, Crater of Horror is your darkest work yet. How did the idea come to you?
Nahlia Vex: I wondered what happens when a planet isn’t just a place — but a consciousness. A being that doesn’t think like us, but dreams. And what if that dream is a nightmare? The crater isn’t just a hole in the ground. It’s a wound. A memory. An echo of something that should never have existed.Interplanetar Pictures: That sounds almost mythological.
Nahlia Vex: Exactly. I studied ancient legends from the Virex system — tales of “the heart beneath stone,” of voices calling from the deep. I wanted to create a horror that’s not just physical, but psychological. Something that doesn’t attack you — it changes you.
Interplanetar Pictures: How did you approach the characters?
Nahlia Vex: Each character is a mirror. Zyra represents repression, Tharn control, Mira connection, Jax doubt, K’Raal curiosity — and Elyx-7 stands for what we don’t yet understand. The horror affects each of them differently. That was important to me: there’s no “correct” reaction to the unthinkable.
Interplanetar Pictures: Was there a scene that was especially difficult to write?
Nahlia Vex: Yes — the moment when Mira tries to communicate with the entity. I didn’t want clichés. No “We come in peace” moments. It had to feel like she was speaking to a nightmare — one that doesn’t answer, but reflects. I used real dream protocols from deep-sleep simulations to shape that scene.
Interplanetar Pictures: What does this project mean to you personally?
Nahlia Vex: It’s my attempt to make the unspeakable tangible. Not with words — but with images, with silence, with what lies between the lines. The horror isn’t the monster. It’s the feeling that you’ll never be the same again.